Learn HyperXTalk
Tutorials
Step-by-step lessons for beginners and experienced developers alike. Each tutorial includes theory, code examples, exercises, and review questions.
Learn HyperXTalk
Step-by-step lessons for beginners and experienced developers alike. Each tutorial includes theory, code examples, exercises, and review questions.
What is HyperXTalk, what can you build with it, and how does it work? Your first stack, card, and script.
Understanding the stack model, adding cards, and working with buttons, fields, and labels.
Handlers, messages, variables, and the message passing hierarchy. Making things happen when buttons are clicked.
If, else, and logical operators. Making your scripts make decisions.
Repeat loops, repeat with, repeat while. Automating repetitive tasks.
Local, global, and script-local variables. Working with text, numbers, and lists.
Connecting to SQLite, reading and writing records, building a simple data-driven application.
Reading and writing text files, working with file paths, and building a simple note-taking app.
Making HTTP requests, parsing JSON responses, and displaying live data in your stack.
Creating sprites, moving them around, and handling collisions. Build your first game in HyperXTalk.
Put it all together — sprites, scoring, levels, sound, and a title screen. A full game from scratch.